​📢Marine 2D – Patch 0.210A: "New Horizons" Update!


Marine 2D – Patch 0.210A: "New Horizons" Update 🚀

Hello Marines! 🫡

This update marks a crucial step forward in the development of Marine 2D. While we’re a bit behind schedule, we’ve taken significant strides in refining the game’s graphics, gameplay, and overall experience. Managing art, sounds, and music all at once has proven to be a monumental challenge, so I’ve made some important decisions to keep development efficient and sustainable:

🎵 Audio Upgrade: I’ve integrated a pack of professional-quality sound effects to enhance immersion. Every shot, explosion, and alien scream will now feel more intense!
🎨 AI-Enhanced Graphics and music: I experimented with Stable Diffusion AI to generate assets based on my own sketches. The result? More detailed visuals, faster iteration, and a much stronger sci-fi atmosphere! Olso i try professional music design using Udio AI, and its fantastic! I can create melody, ritmics and any type of sound design as i like, making music more faster and cool that ever!

🛠️ New World-Building Elements: We’ve overhauled structures and environmental assets to add more variety and depth to the world.

This update is not just about polishing what exists but also laying the groundwork for the final features before we reach Marine 2D’s first full version.

🔥 Major Features & Changes

🖌️ Graphics Overhaul

  • New building visuals! Structures are now divided into Military, Scientific, Medical, Standard, and Scaffolding categories. This creates a more immersive world, with distinct areas instead of generic environments.
  • Shop platforms redesigned for better clarity and usability.
  • UI improvements & new icons to enhance readability and style consistency.

⚙️ Gameplay Tweaks & Balancing

  • Dash Cooldown Reduced: From 5s → 3s for a smoother, faster-paced experience. Movement and combat should now feel more fluid and responsive.
  • Enemy AI Improvements:
    • Shooter & Xenoworm movement behaviors adjusted for better pathing and challenge balance.
    • Xeno Horde now properly spawns from multiple locations rather than clustering together unrealistically.
  • Improved Underground Areas:
    • Underground environments have been refined, but occasional floating structures still persist (working on it! 😅).
    • Better patrol paths for enemies in enclosed areas, making stealth and strategy more engaging.

🐞 Bug Fixes & Optimizations

  • Fixed map generation bugs, ensuring proper placement of floors, walls, and entry points.
  • Resolved an issue with Dash not functioning on stairs when using WASD controls.
  • Fixed a rare bug where enemies could become stuck in walls after being pushed.
  • General performance optimizations to reduce lag and improve framerate stability.

🚀 What's Next?

With this update, we’ve taken a major step in refining Marine 2D’s core mechanics and atmosphere. But we’re not stopping here! The next major update will focus on game progression mechanics and replayability.

Planned Features for the Next Updates:

📌 The Armory System – At the start of a run, players will be able to upgrade their Marine’s base stats and even enhance allied units.
📌 Collectible Reward Cards – After completing runs, players will earn special cards that provide bonuses for future playthroughs, allowing for more customization and strategic depth.
📌 Expanded Underground Zones – The world of Marine 2D will soon feature fully structured underground environments, with hidden areas, secrets, and new challenges.

🌟 Thank You for Your Support!

I know development has taken longer than expected, but every update gets us closer to the true vision of Marine 2D. The most important thing is to stay focused and committed to quality.

Your feedback, likes, comments, and shares help this project grow, so please keep them coming! 💜

Thank you, and enjoy Patch 0.210A!


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