A downloadable game

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Marine 2D is a 2D sci-fi action procedural game focused on survival, exploration, and tactical combat.
You control a lone Marine sent into hostile alien environments, where every run is a balance between risk, positioning, and resource management.

This version represents the final major update of the project.

🚀 What Marine 2D Is

  • Fast-paced 2D combat with hostile alien creatures

  • Procedurally generated scenarios with structures and underground areas

  • Environmental hazards like toxic storms

  • Bosses and mini-boss encounters

  • Character and weapon progression systems

  • Online leaderboard support

Each run challenges you to adapt, survive, and push further, using upgrades and positioning to overcome overwhelming odds.

🔧 Core Gameplay Systems

  • Armory & Academy
    Upgrade your Marine and weapons using resources earned during runs.

  • Weapon Blueprints & Ribbons
    Persistent progression through collectible resources.

  • Scenario Events
    Dynamic hazards that change how you explore and fight.

  • Character Customization
    Personalize your Marine’s appearance and identity.

🧪 Project Status

Marine 2D is a complete and playable experience.
While no further major content updates are planned, this version includes all the core systems originally envisioned for the project.

This game was developed as a solo indie project, serving both as a full game and as a foundation for future works.

💜 A Personal Note

Marine 2D is my first completed game.
It has been a long journey of experimentation, learning, and iteration.

Thank you to everyone who played, tested, commented, or supported the project in any way.
Your time and feedback meant more than numbers ever could.

🕹️ Platforms

  • Windows

  • Linux (not tested)

Download

Download NowName your own price

Click download now to get access to the following files:

M2DBetaWin.zip 95 MB
M2DBetaLinux.zip 110 MB

Development log

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Comments

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Okay, after playing a round:

1. it took me a bit to figure out Left Click means open doors. You need to put some kind of left click icon near doors and stuff you can do. Also making opening doors instead of E or Right Click is an interesting design choice, because it also took me awhile to figure out Right Click is shooting, since I accidentally skipped that instructions. Put a right click icon in the beginning when encountering an enemy. 

2. The gate activation is confusing. I found 3 gears that turned on generators but no hint of what do after that.

Hi gmx0,
first of all I have to thank you for playing Marine2D: thanks to you we managed to exceed 100 plays this week, you know?! The first milestone for this game :)

The tutorial is actually very sparse; There is currently a little button down in the game menu that activates screens for the game's mechanics.

I don't mind the idea of activating icons above the monsters or the character, when the tutorial is active, at all. I think I'll upgrade it when there's a rework of the icons. this was before the beta release.

On Monday there will be a small patch for some errors I encountered and the milestone announcement.

Thanks for your involvement!!!

p.s. I hadn't even thought about a download version. I will release the final game for different platforms: Apple, Win, Linux, Android. steam etc... but if it is much more useful, at this stage I could make a download version :)

Make a downloadable version pls

(1 edit)

I love concept. Hope You continue development!

Want more sprawling bases with more items/missions to motivate it's exploration...

And may be to add need NPC HP bar...

(+1)
hi Findoff!
I released a patch where i inserted a new item to collect in the map to encourage exploration.
It's just a start, but thank you for the suggestions!